For 15s, successfully firing in a Gloo Wall will mark enemies within 7m of it and penetrate the Gloo Wall to result in harm to marked enemies (destruction inflicted might be decreased than common). Effective on 3 ? five Gloo Walls max. Cooldown: 60s.A Mini Turret lasts for 120s. If you progress in excess of 30m faraway from the Mini Turret, it is… Read More